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Once youve defeated it, touch the??? There are three very useful types of bolts you can, and should use. But was curious does the aeonic stack up well to the other scythes? Back Piece. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. the only piece with IX materia in it. If you need more accuracy you can use items like Toreadors Ring and Aces Helm. General stat priority is followed, with three Direct Hit melds Dark Knight - FFXI Wiki RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. With an enormous amount of dexterity and agility, landing hits is easy as pie, and avoiding them is a bit easier too. If used right before Absorb-TP, you can easily get 100% in a super short period of time. Muted Soul - This merit gives you -10 enmity when Souleater is up per level. and our As a DRK you will need to do those 3 WSs for scythe at least,, but don't forget gsword as well. Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru Check the later pages for the guides in the ffxiah forums. Game: FFXI. Buying the tome pants for savage release requires capping tomes on the week of It lasts five minutes and can be recast every minute. Equipment: High-end Armor Sets (Offensive). That says it all. This is the better half of DRK's selection of Empyrean weapons. Plus, high dexterity and agility mean you can hit more and dodge more if the need arises. With a Scythe out you have access to Guillotine, one of the strongest weaponskills in the game. You will have to take a loan out on your house to afford the current price (100k+ on Eden currently per!) A full team of eighteen Lv.75 Dark Knights using Kraken Clubs can take down even Kirin before he summons his minions. Thief sub also allows access to Treasure Hunter for farming and camping NMs, and also gives a really decent bonus to dexterity for accuracy purposes. Dark Knight: Guide by Raenryong/Weapons - FFXIclopedia The Great Axe gives you access to strong weaponskills; Shield Break, as the first WS you learn, applies -40 evasion to the mob when used (not guaranteed, and based on combat skill level so keep it skilled up) which is one of the largest DPS increases you can possibly have for a party at low levels. FINAL Dark Knight Guide - Endwalker 6.3 - Final Fantasy XIV - Icy Veins Blood Weapon is an amazing concept, but ultimately fails to deliver as a two-hour ability. It also allows you to upgrade your relic armor to +1 versions which gives additional dark magic skill and stats. This set is going to be the set you sit in when you are going to get hit, or just a standing around set for defensive purposes. Dark Knight a.k.a. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. This set is used against mobs you specifically know will use earth spells/abilities, with this set and some buffs like Barstonra/Earth Carol you can reduce the incoming damage to nearly 0. However, you make up for it by having a decent amount of agility, and the highest vitality in the game, making you by far the most survivable of all Dark Knights. :-/ and what grind i need to be on weapon wise to get a decent one? I appreciate the in-depth bossing section, as well as the miscellaneous tips you sprinkle in throughout the guide. Whatever you do, dont use your Chaosbringer weapon that you get from finishing Dark Knight. Weapon Grade: A+ Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK . It's hard to overstate just how important this merit is, and it should always be your first capped job merit. And if thats not enough to make you sub this, you get Meditate at Lv.60. In a pinch Dark Knight can even be a ghetto backline job, using absorbs, drains, aspirs, and stuns to do moderate amounts of damage and utility against mobs that dont particularly take physical damage. He Not that I would really ever recommend someone make a caladbolg99, unless they only really played DRK and wouldn't be making Liberator. 2 WSs ~1500 TP each would not kill the lamia, but 2 Judgments ~1750TP will. Plus 100 more through Souleater. Damage output is near-identical to the 2.50 be done on any other slots that won't overcap on the chosen substat as a result, Personally I want to keep as much offensive pressure as I can in my PDT set so I just choose to swap in specifically PDT pieces. Increases damage, physical attack & physical accuracy by 1. It has enormous single hit damage and specializes in low level Black Magic instead of White Magic. FFXIclopedia is a FANDOM Games Community. and second ring, respectively, but can be done on any other slots that won't NEVER go absolutely nuts in a party. High delay means that a missed swing is very detrimental for TP gain, moreso than missing with a lower delay weapon would be. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. In the current meta game, where BLM and SMN are kings of DD for most events, PLD still has a place in almost all content endgame. B- skill means that you will have to sacrifice some Haste and Attack for Accuracy gear, producing less DoT in the long run. On this page, you will find the best gear and best-in-slot items for your A whole lot of bang in a little buck. Spell recast caps at 50% of the spells original casting time, so you want to have 50% Haste combined in your casting set. At Lv.20 Ranger becomes an acceptable sub job due its +10 accuracy bonus. Einherjar adds the two pieces of Valhalla gear, which are great pieces for PDT and tanking sets. Rather than switching to blunt, the solution to skelleys in Sheol C is to have your White Mage toss a Banishga II after the your tank has gathered the mobs and done a tag. Hit X materia plus one Direct Hit IX with Skill Speed. result, indicated by red text in the melding menu. Buying both the tome headpiece and the ring for Two items, Very high DMG leads to high individual hit damage, Scythes are generally very easily-accessible; top-end ones tend not to be difficult to get or rare/ex (the exception being the. cost of some DPS. The weapon, hands, feet, earring, neck, and wrist listed must be exact, but It's not a lot of PDT like Sam and Mnk can get, but it might save your life from a 1 shot Eagle Eye Shot or something so I'd recommend having it. "Glass Cannons" is the polar opposite of Paladin. I wish I had this guide when I first started. In this guide I cover three typ. Combine with Shield Break, your Dark Knight will be able to deal significantly more damage (as much as 15% more) over time. This helps alleviate Elvaans low dexterity, and therefore low accuracy. Stat priority is followed except for one Direct Hit meld replaced with This weaponskill is significantly weaker than Guillotine in damage output, but will provide an aftermath effect which will grant you 10% equipment haste until it wears off. Triton's/Orichalcum Scythe - This is the staple Scythe for all Dark Knights on Eden. Nice job on the guide! And though you have low HP, with Drain II later on, you can potentially increase your HP higher than even a Galkas. Scythes are split into two types: Zaghnal and Scythe. Scythes aren't a very good option until level 10 (However, if you have no Scythe skill, it might be a wise idea to just stick it out with a scythe from level one, otherwise you wont be able to hit anything once you start partying). Namely Lv.60 when you finally get Guillotine. Dreamland Dynamis will add Abyss Cape, which is insanely good for accuracy in your TP set, WS set, and even Magic sets. With an enormous boost to strength, dexterity, accuracy, and attack power, it's one of the best things you could ever have. helm. Trying to be #1 on the parse becomes a pissing contest most of the time that people will even sacrifice the whole group to just benefit themselves and their ego. With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. tome pants for savage release requires capping tomes on the week of normal mode to receive a key item. In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. You can check your stats under an item level 375 Leather Belt+1. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. I would not take the time to cast these spells instead of hitting the mob, the extra STR or DEX generated is not even close to worth the casting time wasted. Anyone have some sets they could post for me? Dark Knight Tank Gear and Best in Slot Endwalker 6.3 - Icy Veins These sets are specifcally for the Dragonsong's Reprise with an ilvl sync of Since the job pulls a lot of hate just normally, hitting for less damage with lower strength might actually be a good thing since you can build-up your TP at the side and then finish the monster off with a powerful weapon skill, and then magic burst for even further damage. max-level content as well as suggestions for older ultimate-difficulty Arcane Circle Recast/Weapon Bash Recast - Worthless. This set is intended for compatibility with the UWU set and does not require Pretty much only used for Jormungand but absolutely amazing for that fight. This is good, but you also have to remember that attack does cap at some point, and in many situations the +15% attack alone on Last Resort is enough to hit that point. offensive cooldowns rolling exactly as they become available. The 2.40 prog set doesn't lose as much compared to the slower sets as the Dark Knight/Equipment Guide | FFXIclopedia | Fandom I just skimmed through it really *i dont play drk myself really* but i found it weird that Vbody wasnt mentioned at all. Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. Since your attacks are so slow, and your accuracy is so low, its kind of a pain to solo. Please add anything if it is needed, and take away anything that is either untrue or not needed. Is an extremely useful and underrated support job. Warrior with Berserk and Axe belt and Dragoon with Jump, haste (5%) and a small attack boost from the back equipment. Maybe your LS will have some use for this sub, but I've been playing on Eden for a long time now and have used this playstyle almost never. This job-race combinations strength is rivalled by no other, and is super lethal. It provides increased acc as a job ability along with a evasion bonus. If x-hit was your focus for armadaberk for TP body, what about embrava set? Stun (37): Probably the most useful spell that Drk has, it has a .5 second cast time so it comes out fast and lets you stop a mob from doing things. The last- and second-to-last steps of Dark Knight - FFXIAH.com Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. slot won't overcap on Skill Speed as a result, indicated by red text in the This comes at a cost of This set is recommended along with the 2.50 set and has the best This 2h however can be one of if not the strongest in the game when used in very specific circumstances. Afterglow relics aren't too expensive anymore either, but it's a fraction of the cost for nearly the same degree of utility. However, it does give you a ton of survivability with Utsusemi. IX are replaced with Determination. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. menu. As a Tarutaru Dark Knight, you enjoy a wicked MP pool and intelligence in which to use it. A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. Macro the Dexterity rings for melee then swap for Strength during a weaponskill. Dark Knight is not even one of the most popular jobs on Eden, but Apocalypse is the most popular relic on the server, and for very good reason. aight cool, least i didnt waste my gil then lol. This set has similar theoretical output to the 2.45 set, but tends to miss If you want to lower the recast you can use items like Homam and Dusk which have combination high HP and haste, plus save you a bit of inventory. TP set or any WS's ? FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Hey all, gearing DRK for the first time can anyone tell me what is the must have AF I need? For those wishing to run 2.45. Except now you can absorb the targets TP every minute. your damage. Category:Guides | Classic FFXI community | Fandom Which Set to Use. [click header for High-end Armor Sets (Offensive) section], VI-3. Me, Id be Absorb-DEX all the way, but Im just an accuracy nut. As an Elvaan Dark Knight, you will be one of the deadliest of them all. Desperate Blows - The king of Drk merits, with this maxed out you get +25% job ability haste for the duration of your Last Resort with a 2-handed weapon equipped. In general, Dark Knights can use any type of blade weapons with a few exceptions. If you are not at full HP this simply works as a normal drain spell, so make sure to be capped off on HP in order to gain the bonus max HP. Hasso and Seigan cant be used together, but are amazing when dealing damage and keeping yourself alive when you pull hate respectively. Happy to elaborate, i just need time to type it up. Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. Two sets, only piece of JSE being +2 neck: How do other DRKs handle Sheol C mobs that resist slashing? any slot you prefer, but the latter must be done on the crafted ring as it is I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. Scythes and Great Swords two arent the only weapons Dark Knight can do well with. Dark Knight abilities generate a lot of hate when used. Imaginary situation was used to illustrate a method to min/max dps. This spells damage scales with Dark Magic Skill up until a cap of 300 and then stops, after that just gear for magic accuracy via INT, skill, and raw magic accuracy items. The true use for these spells is on things you can't melee, you can enfeeble a really powerful enemies INT so your Blms can have more accurate nukes, or VIT so your Rngs can hit harder, and so on. threshold with the same substats can be substituted at no loss. item level 375 sync by queuing into Sigmascape V2.0 (Savage) with the