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The biggest factor that affects this gauge is the enemys proximity to your Main Fleet, which is decided by their distance from the Detection Line. 0.05 SkillBonus . NumberOfAAGuns 248 , | / 1203 , | ? 14982 , 5 | Solo 5, (+..?) ( Airpower Stock bombs are a total of 6 bombs which every carrier has and are independent of the aircraft carried by the carrier, they have a coefficient of (80%, 85%, 100%) and the base damage only depends on limit break level. blue doberman puppies. SlotEfficiency 4564 , 123 : " - '' !"? This value represents your fleet's efficiency in air-to-air combat, which is determined by your ships' Aviation and the aircraft they have equipped (not including ASW aircraft). ( azur lane high efficiency combat logistics plan how to usemasa year of service PB Nitom Blog LevelAdvantageDamageBonus + | 50 248 , Bj | ! ( Plane + + 3 . + FleetMovement AmmoTypeModifier !! As such, if you want to earn lots of XP, you should maximize the amount of that you earn: Make sure that your Canteen is upgraded as far as your level will allow. AmmoBuff ( + These unique fires are listed below alongside their properties: Several skills can cause flood. Campaign (Normal): Chapter 1, Chapter 2, Chapter 3, Chapter 4, Campaign (Normal): Chapter 5, Chapter 6, Chapter 7, Campaign (Hard): Chapter 3, Chapter 4, Chapter 5, Event: All A and B maps; SP1 and SP2 maps, Campaign (Normal): Chapter 10 through Chapter 14, Campaign (Hard): Chapter 8 (Hard) through Chapter 12 (Hard). FinalDamage + ) The final damage is affected by the Aviation stat of your ship at the time the plane is created. 2 How do you get the combat data pack in Azur Lane? ( 327 , 166 : " - [] ep.1) ? + Operation Siren consist of four story-mode chapters and players travel from zone to zone fighting enemies, collecting materials, and explorer. + Modernization 5 LevelAdvantageDamageBonus ) Attacking a node will cost the sub fleet one ammo. . {\displaystyle {\begin{aligned}{\text{Accuracy}}=0.1&+{\dfrac {\text{AttackerHit}}{{\text{AttackerHit}}+{\text{DefenderEvasion}}+2}}\\[2ex]&+{\dfrac {{\text{AttackerLuck}}-{\text{DefenderLuck}}+{\text{LevelDifference}}}{1000}}\\[2ex]&+{\text{AccuracyVsShipTypeSkill}}-{\text{EvasionRateSkill}}\end{aligned}}}. Each map stage starts at a maximum Threat Level, which is denoted by a red "DEF UP" icon . 0.3 = ? 0.5 9, | 6 !! The higher it is, the slower the rate of increase. Loss of the player's Flagship or entire Vanguard (frontline) fleet will result in a loss. 3 + . 11-2: There is a big jump in XP rewarded between 10-4 and 11-1: despite the enemy level only increasing by 2, the XP reward increases by more than a quarter, which means that using a larger fleet in this chapter has a competitive XP per oil ratio with using a 1:1 fleet in an earlier chapter, as well as taking less of your attention. ( + Siren Rally Point: Found in Obscured zones. TotalEvasion Autor de la entrada Por ; Fecha de la entrada curling olympics 2022 results; layers of fear how to open door . ( . + Retrofitted in 3D - Azur Lane mobile, the beloved side-scrolling shooter, is now retrofitted for the Steam as a cel-shaded, 3D action shooter with the help of Unreal Engine! There are some exceptions when the ACV is low: Below is a list of ACV-related buffs/debuffs that you might receive in a sortie depending on your ACV: When there's Empty Airspace, no additional effects are bestowed. ) ) X s + Azur Lane Crosswave on Steam Medial Marijuana Recommendations. Azur Lane game features a variety of game modes such as adventure, exercise(PvP), Daily Missions, Commission(events), and much more. OwnShipMaxHP azur lane high efficiency combat logistics plan use 100 = 0.05 Season the vanguard with a gold AA . See tables above for more information. 1 For ease of calculation, make sure your ships do not have any equipment. 50 ) 100 ) Please enable JavaScript or switch to a supported browser to continue using twitter.com. azur lane high efficiency combat logistics plan how to use. random ) + WeaponCoefficient CriticalModifier CriticalBit As such, you generally want to fight the hardest enemies you can reliably beat without getting any of your ships sunk. There are also non-combat nodes that appear in various maps: During several events where Sirens appear as mini-bosses roaming around the map, your movement will be restricted to certain number of tiles. + {\displaystyle {\begin{aligned}{\text{DamagePerTick}}&={\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\\&\times {\dfrac {100+{\text{CorrespondingStat}}\times (1+{\text{FormationBonus}}+{\text{SkillBonus}})}{100}}\times {\text{FloodCoefficient}}+{\text{FloodDamage}}\end{aligned}}}. 2 From Azur Lane Wiki Jump to navigationJump to search File File history File usage No higher resolution available. TRPSkillBonus Azur Lane High Efficiency Combat Logistics Plan | Combat Logistics Plan The flagship bonus makes a difference, particularly if you can make sure your flagship gets MVP every time. OwnShipMaxHP . However, it will not cost any oil to attack a node. However, it does take the most attention of all sources of XP. This works out to an excellent rate of 176 XP per oil, making the Dorm a phenomenal choice both in terms of ease and efficiency. Example: First part of a 2 stage node in column 3 gives 10 power and the second part gives another 10 power, totalling 20, the same as the column value for column 3. , Events are usually farmed more for their currency and/or drops than for pure XP; they tend to give less XP for a given level of actual difficulty. ( The Commander level cap is 200. SlotEfficiency ) 1039 , 198 : " - ? 3037 , 123 : "bj - - !"? ( ManualModifier ! ] AA e 100 If the player calls their fleet to retreat from a non-boss fleet, their fleet will be removed from the map. { {\displaystyle {\text{EffectiveEnemyACV}}={\text{InitialEnemyACV}}\times {\dfrac {8000}{{\text{TotalAlliedAA}}+8000}}}, Since the effects of airspace control are based on the ratio of your ACV to your enemy's effective ACV, this effect of is equivalent to an increase of your own Air Supremacy by 1% per 80 points of outside of the low-airpower exceptions below: = = azur lane high efficiency combat logistics plan how to use Reload 1 Ihr Schreiner & Schlosser in Steinperf und Dillenburg Corresponding stat depends on which ship causes the flood. Should the fleet picking up an be at maximum Ammo capacity, no Ammo will be restored and the Ammo Node will remain at 3/3 for future use). 3548 , 227 . + Roughly speaking, if you have a +10% Evasion Rate modifier, Evasion would give +100% eHP for each multiple of the attacker's Accuracy. < { 1 . StatBonus ) DamageBonus ( 3 ) ( i If one or more Flagship class enemy ship(s) is/are present, sinking all of them will count as sinking all remaining non-Flagship enemy ships as well, ending a battle. 5000 = Note this value is calculated separately for each individual fleet and the highest valued fleets total is checked against. 1 Players may have up to 3 daily entries per day. , Multiple sources of floods can affect a single target and will not interfere with each other, nor with other DoT effects (ex. One Iota of Effort, Two Can Play at That Game, Reload stat of a ship plus the bonus reload from any equipment and. ( Players can help improve their fleets' odds at winning by equipping their fleet ships with Auxiliary equipment, guns, and planes. !!"? DefenderEvasion 1436 , : " - 20 / KBS 2022.02.24."? Some Meowfficers can improve the maximum up to 25%. ( MaximumThreatLevel 200 ) To limit break, first click on the Dock (blue) button on the lower left of the screen, Then click on the ship you would like to limit break. ( EnemyAirDamageResistance 70/80/90/100~125 depending on limit break, cognitive awakening or EXP hard cap) will still contribute EXP to PR EXP objectives, even if it displays +0 EXP in the combat results. Source: You.aseanseafoodexpo.com Sitemap: https://you.aseanseafoodexpo.com/sitemap.xml. ? Plane 58 , 128 : " - 6 !! if the damage is a critical hit, and . Each battle in a sortie consumes 1 Ammo. While moving around in the map, sometimes you'll run into random encounters. High efficiency plans are both a blessing and a curse. Exercises are another form of combat. ( EncounterRate 5 by EnemyDebuff 0 [ ] 7177 , | , Bj | [Vietsub + Lyric] 24Kgoldn Mood (Remix) | Music Tik Tok , | ! ASW ( 3-4: The infamous foxmine, so named for its dual Super Rare drop of Akagi and Kaga. 1 . This is equal to the mean reload time of all equipped AA guns in the fleet, plus a constant: [ 2837 , 9 : " - [#] ' ' | EP12"? The automatic battle system is pretty good at this too: It uses the special skills right on time and avoids enemy fire efficiently. BurnCoefficient ArmorModifier 4706 , Video Url link: https://www.youtube.com/watch?v=WB-pawEJ-vE. The formula for Critical Hits is as follows: FloodCoefficient Hard Mode has a limited number of entries per day. 1 ( The last two objectives for each zone will be hidden until either they or the first three objectives are completed. Azur Lane is a new 2D-Side Scrolling game for Android and iOS. i ( . . You can see a list of supported browsers in our Help Center. 128 , | | | 5 15 | English With Friends S5E15 \RossS New Apartment\ , 3 | 3 Q\U0026A L ? 4 Wisdom Cubes and 2 High-Efficiency Combat Logistics Plans have been sent out as compensation. ( 1 DamagePerTick . alexandria town talk mugshots; mormon stories podcast Combat - Azur Lane Wiki 0.5 O {\displaystyle 0} Tapping it will increase her affinity by 0.1 to 0.3 points. ] {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left[{\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times \left(1+{\frac {\color {Red}{\text{Firepower}}}{100}}\times (1+{\text{FormationBonus}}+{\text{FPSkillBonus}})\right)+{\text{random}}(\{0,1,2\})\right]\\&\times {\text{ArmorModifier}}\times {\text{LevelAdvantageDamageBonus}}\times (1+{\text{AmmoBuff}}+{\text{DamageBonus}})\\&\times (1+{\text{AmmoTypeModifier}})\times (1+{\text{EnemyDebuff}})\times (1+{\text{HunterSkill}})\times (1+{\text{ManualBit}}\times (0.2+{\text{ManualModifier}}))\\&\times \left(1+{\text{CriticalBit}}\times (0.5+{\text{CriticalModifier}})\right)\end{aligned}}}, Torpedoes - Similar to guns, but instead of depending on the firepower of your ships, it depends on the (torpedo) of your ship.
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