clover kingdom grimshot script

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The Black Clover inspired Roblox experience Clover Kingdom: Grimshot invites players to become the strongest in the world and take down everyone who's against themwhether this means working as a Magic Knight and protecting all that exists, or turning toward the path of evil and fighting those who vow to do good, is up to you. Roblox Black Clover Grimshot Codes (March 2023) - Yekbot.com Roblox Clover Kingdom: Grimshot codes can be used to gain magic powers and fight in a medieval world. Redeem codes Clover Kingdom: Grimshot es bastbefore simple, you just have to follow the following steps: Start the game. Roblox Black Clover Grimshot Codes 2023 - Gameskeys.net shooting in sahuarita arizona; traduction saturn sleeping at last; is bachendorff a good brand; You can also get a bunch of free stuff via our Roblox Promo Codes page. Related: How to get pets in Roblox Black Clover Kingdom Grimshot? The action you just performed triggered the security solution. ", 100), RemoteEvent:FireServer("FinishTutorial", PASSCODE), if character:FindFirstChild("Grimoire") and OPENBOOK == true then, RemoteEvent:FireServer("OpenBook", true, PASSCODE), elseif BOOKENABLINGSIDJSIDJS == true then, RemoteEvent:FireServer("OpenBook", false, PASSCODE), MAINGUI.Quest.TextButton.MouseButton1Click:connect(function(), local quest = player:FindFirstChild("Quest"), RemoteEvent:FireServer("DeleteQuest", PASSCODE), local quest_pointer = game.ReplicatedStorage.OBJECTs.Pointer:Clone(), quest_pointer.Parent = workspace.IgnoreFolder.LocalItems, MAINGUI.Quest.QuestName.Text = REALQUESTOBJ.Name, while obj:isDescendantOf(player) and obj.TargetVal.Value < REALQUESTOBJ.Target.Need.Value do, MAINGUI.Quest.TextLabel.Text = "Defeated: " .. obj.TargetVal.Value .. "/" .. REALQUESTOBJ.Target.Need.Value .. " " .. REALQUESTOBJ.Target.Value, for _, v in pairs(workspace.NPCs:GetChildren()) do, if v:FindFirstChild("ENEMYSELECTEDVALUE") and v.ENEMYSELECTEDVALUE.Value == REALQUESTOBJ.Target.Value and v.HumanoidRootPart.Position.Y < 500 then, table.insert(NPCS_CHECKERS, v.HumanoidRootPart.Position), if #NPCS_CHECKERS > 0 and character.HumanoidRootPart.Position.Y < 500 then, return v - character.HumanoidRootPart.Position.magnitude > i - character.HumanoidRootPart.Position.magnitude, if NPCS_CHECKERS[1] - character.HumanoidRootPart.Position.magnitude > 35 then, quest_pointer.Transparency = 1.3 * tick() % 1, quest_pointer.CFrame = CFrame.new(character.HumanoidRootPart.Position + NPCS_CHECKERS[1] - character.HumanoidRootPart.Position.unit * 4 + Vector3.new(0, 3, 0), NPCS_CHECKERS[1]), game:GetService("TweenService"):Create(MAINGUI.Quest, TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {, player.ChildRemoved:connect(function(obj), character.Humanoid.Touched:connect(function(hit), if not teleporting_debug and character.DisableEffects:FindFirstChild("NoTP") == nil and hit:FindFirstChild("TELEPORT") and (hit:FindFirstChild("RequireLevel") == nil or LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value) >= hit.RequireLevel.Value) then, MAINGUI.BlackScreen.Position = UDim2.new(2, 0, -1, 0), MAINGUI.BlackScreen:TweenPosition(UDim2.new(0, 0, -1, 0), "Out", "Quad", 1, true), MAINGUI.BlackScreen:TweenPosition(UDim2.new(-3, 0, -1, 0), "Out", "Quad", 1, true), RemoteEvent:FireServer("TELEPORTINGCF", hit.TELEPORT.Value.CFrame * CFrame.new(0, 0, -4), PASSCODE), camera.CFrame = character.HumanoidRootPart.CFrame, game.ReplicatedStorage:WaitForChild("GrimoireEdit"), local CALCULATEBOOKSIZES = function(TEXT), return game:GetService("MarketplaceService"):GetProductInfo(Start), return game:GetService("MarketplaceService"):GetProductInfo(idAsset), if s and curId and curId.AssetTypeId == 1 and curId.Creator.Id == STARTCUR.Creator.Id then, if target and target:isDescendantOf(workspace.Shops) and target.Position - character.HumanoidRootPart.Position.magnitude < RANGE and inBUYING == false then, mouse.Icon = "http://www.roblox.com/asset/?id=162414555", mouse.Icon = "http://www.roblox.com/asset/?id=607872389", elseif target and target.Transparency ~= 1 and target.Name == "Corn Mesh" and target.Parent.Name == "Corn" and character:FindFirstChild("BasketHarvest") and not inHarvesting and target.Position - character.HumanoidRootPart.Position.magnitude <= RANGE then, elseif mouse.Icon == "http://www.roblox.com/asset/?id=607872389" or mouse.Icon == "http://www.roblox.com/asset/?id=162414555" then, if not inHarvesting and targ and character:FindFirstChild("BasketHarvest") and targ.Position - character.HumanoidRootPart.Position.magnitude <= RANGE and targ.Name == "Corn Mesh" and targ.Parent.Name == "Corn" then, RemoteEvent:FireServer("Harvesting", targ, PASSCODE), if targ and targ:isDescendantOf(workspace.Shops) and targ.Position - character.HumanoidRootPart.Position.magnitude < RANGE then, if targ.Name == "Market" and targ:FindFirstChild("Shop") then, local MAINBUYINGFRAME = Instance.new("Frame"), MAINBUYINGFRAME.BackgroundTransparency = 1, MAINBUYINGFRAME.Size = UDim2.new(0, 300, 0, 300), MAINBUYINGFRAME.Position = UDim2.new(0.5, -150, 0.5, -150), local SHOP_TEXT = Instance.new("TextLabel"), SHOP_TEXT.TextColor3 = Color3.fromRGB(245, 229, 54), SHOP_TEXT.BackgroundColor3 = Color3.new(1, 1, 1), SHOP_TEXT.Position = UDim2.new(0, 0, 0, -50), local BUYINGFRAME = Instance.new("ScrollingFrame"), BUYINGFRAME.BackgroundColor3 = Color3.new(1, 1, 1), local UIGridLayout = Instance.new("UIGridLayout"), UIGridLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center, UIGridLayout.CellPadding = UDim2.new(0, 10, 0, 10), UIGridLayout.CellSize = UDim2.new(0, 75, 0, 75), for _, v in pairs(targ.Shop:GetChildren()) do, local ITEM_IMG = Instance.new("ImageLabel"), ITEM_IMG.BackgroundColor3 = Color3.new(0, 0, 0), ITEM_IMG.Image = game.ReplicatedStorage.ItemsImg:FindFirstChild(v.Name) and game.ReplicatedStorage.ItemsImg[v.Name].Value or "rbxassetid://1019185679", local BUYBOX = Instance.new("TextButton"), BUYBOX.BackgroundColor3 = Color3.fromRGB(52, 142, 64), BUYBOX.Text = "Buy: $" .. ADDCOMMAS(v.Buy.Value), BUYBOX.MouseButton1Click:connect(function(), if BUYSELLDEBUG == false and player.DataFolder.Currency.Value >= v.Buy.Value then, RemoteEvent:FireServer("Buy/SellItem", true, v.Name, v.Buy, PASSCODE), BUYBOX.Position = UDim2.new(0, 0, 0.8, 0), BUYBOX.BackgroundColor3 = Color3.fromRGB(248, 217, 109), BUYBOX.Text = "Sell: $" .. ADDCOMMAS(v.Sell.Value), if BUYSELLDEBUG == false and player.Backpack:FindFirstChild(v.Name) then, RemoteEvent:FireServer("Buy/SellItem", false, v.Name, v.Sell, PASSCODE), local CLOSEBUTTON = Instance.new("TextButton"), CLOSEBUTTON.Size = UDim2.new(0, 25, 0, 25), CLOSEBUTTON.Position = UDim2.new(1, -25, 0, -50), CLOSEBUTTON.TextColor3 = Color3.new(1, 1, 1), CLOSEBUTTON.BackgroundColor3 = Color3.new(1, 0, 0), game.ReplicatedStorage.PartyFrame.HP.Gradient:Clone().Parent = CLOSEBUTTON, CLOSEBUTTON.MouseButton1Click:connect(function(), until targ.Position - character.HumanoidRootPart.Position.magnitude > RANGE or CLOSEDDEBUG, if targ.Name == "Quest" and targ:FindFirstChild("Quest") then, QUESTFRAME.Size = UDim2.new(0, 300, 0, 300), QUESTFRAME.Position = UDim2.new(0.5, -150, 0.5, -150), local QUESTFRAME_TEXT = Instance.new("TextLabel"), QUESTFRAME_TEXT.BackgroundTransparency = 0.5, QUESTFRAME_TEXT.TextColor3 = Color3.fromRGB(245, 229, 54), QUESTFRAME_TEXT.BackgroundColor3 = Color3.new(1, 1, 1), QUESTFRAME_TEXT.Size = UDim2.new(1, 0, 0, 50), QUESTFRAME_TEXT.Position = UDim2.new(0, 0, 0, -50), local QUESTSCROLL = Instance.new("ScrollingFrame"), QUESTSCROLL.BackgroundColor3 = Color3.new(1, 1, 1), UIGridLayout.CellPadding = UDim2.new(0, 10, 0, 50), UIGridLayout.CellSize = UDim2.new(1, 0, 0, 50), for _, v in pairs(targ.Quest:GetChildren()) do, return v.LevelRequire.Value > i.LevelRequire.Value, local quest_name = Instance.new("TextLabel"), quest_name.TextXAlignment = Enum.TextXAlignment.Left, quest_name.Text = "[" .. v.LevelRequire.Value .. "] " .. v.Name, quest_name.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), quest_name.TextColor3 = Color3.new(1, 1, 1), local button = Instance.new("ImageButton"), button.Position = UDim2.new(0.8, 0, 0, 0), if DATAFOLDER.Quest:FindFirstChild(v.Name) == nil then, button.Image = "http://www.roblox.com/asset/?id=963841901", button.MouseButton1Click:connect(function(), if not debugCHECKINGGGG and player:FindFirstChild("Quest") == nil and LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value) >= v.LevelRequire.Value then, RemoteEvent:FireServer("StartQuest", v, PASSCODE), button.Image = "http://www.roblox.com/asset/?id=697062834", description.Size = UDim2.new(1, 0, 0, 15), description.Position = UDim2.new(0, 0, 1, 0), description.TextYAlignment = Enum.TextYAlignment.Top, description.TextXAlignment = Enum.TextXAlignment.Right, exptext.Position = exptext.Position + UDim2.new(0, 0, 0, exptext.Size.Y.Offset), exptext.Text = LevelSystem.XPClientPerspective(v.EXP.Value) .. " EXP", exptext.TextColor3 = Color3.fromRGB(4, 175, 236), goldtext.Position = goldtext.Position + UDim2.new(0, 0, 0, goldtext.Size.Y.Offset), goldtext.TextColor3 = Color3.fromRGB(248, 217, 109), if targ.Parent.Name == "GrimoireEdit" then, local GRIMOIREGUI = game.ReplicatedStorage.GrimoireEdit:Clone(), if player.DataFolder.Clover.Value == 3 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1259788180", elseif player.DataFolder.Clover.Value == 4 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1259787885", elseif player.DataFolder.Clover.Value == 5 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1270513809", local MATERIAL = Enum.Material.SmoothPlastic, GRIMOIREGUI.Cancel.MouseButton1Click:connect(function(), GRIMOIREGUI.Confirm.MouseButton1Click:connect(function(), if not debugger_click_on_checker and not FINISH then. Please include what you were doing when this page came up and the Cloudflare Ray ID found at the bottom of this page. 25 min ago Magic is undeniably one of the most important parts of the Black Clover inspired Roblox experience, Clover Kingdom: Grimshot. game.ReplicatedStorage.MagicImg[MAGICSELECTED].Value, DATAFOLDER.Magics:FindFirstChild(MAGICSELECTED).Value, DATAFOLDER.Magics[MAGICSELECTED].COOLDOWN_DEBUG.Value, local mousepoint = MAINGUI.MagicWheel.MousePoint, local mousepos = Vector2.new(mouse.X, mouse.Y) - MAINGUI.MagicWheel.AbsolutePosition.unit * math.min(MAINGUI.MagicWheel.Middle.Size.X.Offset * 0.4, Vector2.new(mouse.X, mouse.Y) - MAINGUI.MagicWheel.AbsolutePosition.magnitude - mousepoint.Size.X.Offset * 0.6), local rotation = math.deg(math.atan2(mousepos.y / mousepos.magnitude, mousepos.x / mousepos.magnitude)) + 90, mousepoint.Position = UDim2.new(0, mousepos.x - mousepoint.Size.X.Offset * 0.5, 0, mousepos.y - mousepoint.Size.Y.Offset * 0.5), local centerScreen = camera.ViewportSize * 0.5, local mousePos = Vector2.new(mouse.X, mouse.Y), SKILLTREE.Center.CLOVER.Background.Rotation = SKILLTREE.Center.CLOVER.Background.Rotation + 0.5, if KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true then, local MOUSEHOLDPOS = KeyPressed[Enum.UserInputType.MouseButton1.Name][3], local differenceUnit = (mousePos - MOUSEHOLDPOS) * 0.5, _G.CurrentSkillTreePos = _G.CurrentSkillTreePos or UDim2.new(0, 0, 0, 0), SKILLTREE.Center.Position = _G.CurrentSkillTreePos + UDim2.new(0, differenceUnit.x, 0, differenceUnit.y), _G.CurrentSkillTreePos = SKILLTREE.Center.Position, if character:FindFirstChild("Broom") and character.Effects:FindFirstChild("Flying Broom") then, local direction = camera.CFrame:vectorToWorldSpace(Vector3.new((KeyPressed[Enum.KeyCode.A.Name] and (KeyPressed[Enum.KeyCode.A.Name][1] and -1 or 0) or 0) + (KeyPressed[Enum.KeyCode.D.Name] and (KeyPressed[Enum.KeyCode.D.Name][1] and 1 or 0) or 0), 0, (KeyPressed[Enum.KeyCode.W.Name] and (KeyPressed[Enum.KeyCode.W.Name][1] and -1 or 0) or 0) + (KeyPressed[Enum.KeyCode.S.Name] and (KeyPressed[Enum.KeyCode.S.Name][1] and 1 or 0) or 0))), FLYINGV.Velocity = direction * (not character.DisableEffects:FindFirstChild("Movement") and 20 or 0), FACEB.CFrame = 0 < direction.magnitude and CFrame.new(camera.CFrame.p, camera.CFrame.p + direction) or camera.CFrame, MYBROOM = character:FindFirstChild("Broom"), RemoteEvent:FireServer("FlyingBroomEnable", MYBROOM, true, PASSCODE), FLYINGV.Parent = character.HumanoidRootPart, FACEB.Parent = character.HumanoidRootPart, MYBROOM = character:FindFirstChild("Broom") or MYBROOM, if flightAnimation.IsPlaying or MYBROOM and MYBROOM.Broom.Trail.Enabled == true then, RemoteEvent:FireServer("FlyingBroomEnable", MYBROOM, false, PASSCODE), if KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true and character:FindFirstChild("Broom") and not cleanAnimation.isPlaying and not character.Effects:FindFirstChild("Flying Broom") then, local MULTIPLIER = math.max(character.Humanoid.Health / character.Humanoid.MaxHealth, 0.3) == 0.3 and 0.3 or 1, if character.Effects:FindFirstChild("Lightning Equip") then, if character.HumanoidRootPart:FindFirstChild("MudParticle") then, if character.DisableEffects:FindFirstChild("Movement") then, if not character.DisableEffects:FindFirstChild("Run") and not character.DisableEffects:FindFirstChild("ToolsRun") and not character.DisableEffects:FindFirstChild("Movement") and KeyPressed[Enum.KeyCode.W.Name] and KeyPressed[Enum.KeyCode.W.Name][1] == true and (KeyPressed[Enum.KeyCode.W.Name][#KeyPressed[Enum.KeyCode.W.Name]] == true or KeyPressed[Enum.KeyCode.W.Name][3] and tick() - KeyPressed[Enum.KeyCode.W.Name][3] < 0.15) and FLYINGV.Parent == nil and 0 < character.Humanoid.MoveDirection.magnitude then, table.insert(KeyPressed[Enum.KeyCode.W.Name], true), character.Humanoid.WalkSpeed = character.Humanoid.WalkSpeed + (22 * MULTIPLIER - character.Humanoid.WalkSpeed) * 0.01, character.Humanoid.WalkSpeed = 16 * MULTIPLIER, if rollAnimation.IsPlaying and character.Humanoid.JumpPower ~= 0 then, if not rollAnimation.IsPlaying and character.DisableEffects:FindFirstChild("Movement") and character.Humanoid.JumpPower ~= 0 then, until character.DisableEffects:FindFirstChild("Movement") == nil, if not SHAKECAM and character.Effects:FindFirstChild("Camera Shake") then, if not SHAKECAM and workspace:FindFirstChild("VolcanoMesh") then, for _, v in pairs(workspace:GetChildren()) do, if v.Name == "VolcanoMesh" and v.Shake.Value == true and character.HumanoidRootPart.Position - v.Part.Position.magnitude < 18 then, camera.CFrame = camera.CFrame * CFrame.new(math.random() * math.random(-1, 1), math.random() * math.random(-1, 1), math.random() * math.random(-1, 1)), if character.Effects:FindFirstChild("Distortion") then, if character.Effects:FindFirstChild("ReDistortion") then, if character.Effects:FindFirstChild("Blur") then, if character.Effects:FindFirstChild("Sud") then, game.Lighting.Blur.Size = game.Lighting.Blur.Size + (Blur - game.Lighting.Blur.Size) * 0.1, camera.FieldOfView = camera.FieldOfView + (Distortion - camera.FieldOfView) * 0.1, if DATAFOLDER.Magics:FindFirstChild("Sensing") then, if KeyPressed[Enum.UserInputType.MouseButton2.Name] and KeyPressed[Enum.UserInputType.MouseButton2.Name][1] and 0 >= character.Humanoid.MoveDirection.magnitude and 1 <= tick() - KeyPressed[Enum.UserInputType.MouseButton2.Name][2] and target and target:isDescendantOf(workspace.NPCs) and target.Parent:FindFirstChild("Humanoid") and target.Position - character.HumanoidRootPart.Position.magnitude < 30 then, local myLevel = LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value), if game.Players:GetPlayerFromCharacter(target.Parent) then, otherLevel = LevelSystem.CalculateLVLfromEXP(game.Players:GetPlayerFromCharacter(target.Parent).DataFolder.Stats.XP.Value), elseif target.Parent:FindFirstChild("DataFolder") and target.Parent.DataFolder:FindFirstChild("XP") then, otherLevel = LevelSystem.CalculateLVLfromEXP(target.Parent.DataFolder.XP.Value), if otherLevel ~= nil and myLevel >= otherLevel then, MAINGUI.Sensing.Text = "Level: " .. textOFLEVEL, MAINGUI.Sensing.Position = UDim2.new(0, mouse.X, 0, mouse.Y - 7), character.Humanoid.StateChanged:connect(function(oldstate, newstate), if runAnimation.IsPlaying and newstate == Enum.HumanoidStateType.Jumping then, for i, v in pairs(MAINGUI.Settings:GetChildren()) do, if v:IsA("Frame") or v:IsA("ScrollingFrame") then, local function MAKESETTINGS(DATAFOLDITEM, NAME), Frame.BackgroundColor3 = Color3.new(1, 1, 1), LABEL.TextXAlignment = Enum.TextXAlignment.Left, local BUTTON = Instance.new("TextButton"), BUTTON.Position = UDim2.new(1, -50, 0, 0), game.ReplicatedStorage.PartyFrame.HP.Gradient:Clone().Parent = BUTTON, BUTTON.MouseButton1Click:connect(function(), RemoteEvent:FireServer("ChangeSettings", DATAFOLDITEM, PASSCODE), _G.MUSIC_OG_VOLUME = _G.MUSIC_OG_VOLUME or script.Music.Volume, script.Music.Volume = CHECKER and _G.MUSIC_OG_VOLUME or 0, if not CHECKER or not Color3.new(0, 1, 0) then, BUTTON.BackgroundColor3 = Color3.new(1, 0, 0), MAINGUI.Settings.Settings.CanvasSize = UDim2.new(0, 0, 0, #MAINGUI.Settings.Settings:GetChildren() * 40), MAKESETTINGS(DATAFOLDER.PartyInvite, "Party Invites UI"), MAKESETTINGS(DATAFOLDER.CurrencyShow, "Show Currency"), local MAINGUI_SAVE_TEXT = MAINGUI.Settings.Save.TextLabel.Text, MAINGUI.Settings.Save.TextLabel.MouseEnter:connect(function(), MAINGUI.Settings.Save.TextLabel.Text = "Hold out an item and click one of the slot", MAINGUI.Settings.Save.TextLabel.MouseLeave:connect(function(), MAINGUI.Settings.Save.TextLabel.Text = MAINGUI_SAVE_TEXT, MAINGUI.Settings.Save.SaveButton.MouseButton1Click:connect(function(), RemoteEvent:FireServer("QUICK_SAVE", PASSCODE), for _, v in pairs(DATAFOLDER:GetChildren()) do, table.insert(ITEMSTABLEARRAYBLAHBLAHBLAH, v), table.sort(ITEMSTABLEARRAYBLAHBLAHBLAH, function(i, v), return tonumber(string.match(v.Name, "%d")) > tonumber(string.match(i.Name, "%d")), for _, v in pairs(ITEMSTABLEARRAYBLAHBLAHBLAH) do, local textbutton = Instance.new("ImageButton"), textbutton.Size = UDim2.new(0, 50, 0, 50), textbutton.BackgroundColor3 = Color3.new(1, 1, 1), textbutton.Parent = MAINGUI.Settings.Save.Frame, textbutton.Image = "rbxassetid://9571720", textbutton.Image = game.ReplicatedStorage.ItemsImg:FindFirstChild(value) and game.ReplicatedStorage.ItemsImg[value].Value or "rbxassetid://1019185679", textbutton.MouseButton1Click:connect(function(), RemoteEvent:FireServer("Save/LoadItem", v, PASSCODE), for _, v in pairs(KeyModule.Tittles()) do, if tittle_name == DATAFOLDER.Tittle.Value then, player.Character.HumanoidRootPart.CFrame = v[5].CFrame, local textbutton = Instance.new("TextButton"), textbutton.Text = tittle_name .. " (Level: " .. (tittle_level or "???") game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, false), game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Health, false), if not game:GetService("RunService"):IsStudio() then, game.ReplicatedFirst.Loading.BindableFunction:Invoke("LOADING"), workspace.IgnoreFolder.LocalItems:ClearAllChildren(), local DATAFOLDER = player:WaitForChild("DataFolder"), local Grimoire_Tool = player.Backpack:WaitForChild("Book"), mouse.TargetFilter = workspace.IgnoreFolder, local MAINGUI = player.PlayerGui:WaitForChild("MainGUI"), local LevelSystem = require(game.ReplicatedStorage:WaitForChild("LevelSystem")), local RemoteEvent = game.ReplicatedStorage:WaitForChild("RemoteEvent"), local RemoteFunction = game.ReplicatedStorage:WaitForChild("RemoteFunction"), local PASSCODE = RemoteFunction:InvokeServer("PASSCODE"), local SKILLTREE = game.ReplicatedStorage:WaitForChild(DATAFOLDER.MagicType.Value .. "MagicSkills"):Clone(), game.ReplicatedStorage:WaitForChild("Experience"):Clone().Parent = MAINGUI, for i, v in pairs(SKILLTREE.Center:GetChildren()) do, if v:IsA("ImageLabel") and v ~= SKILLTREE.Center.CLOVER then, local TextLabel = Instance.new("TextLabel"), TextLabel.Size = UDim2.new(0, 100, 0, 10), TextLabel.Position = UDim2.new(0, 0, 0, -5), TextLabel.TextStrokeColor3 = Color3.new(0, 0, 0), TextLabel.FontSize = Enum.FontSize.Size14, TextLabel.TextColor3 = Color3.new(1, 1, 1), for i, v in pairs(SKILLTREE.Center.Moves:GetChildren()) do, TextLabel.Size = UDim2.new(0, 100, 0, 20), TextLabel.Position = UDim2.new(0, 40, 0, -10), TextLabel.BackgroundColor3 = Color3.new(0, 0, 0), TextLvl.Position = UDim2.new(0, -20, 0, 0), TextDescription.Size = UDim2.new(0, 100, 0, 40), TextDescription.Position = UDim2.new(0, 0, 0, 20), TextDescription.Text = v.Description.Value .. [[, SkillPoint(s): ]] .. tostring(game.ReplicatedStorage.MagicSkillPoint[v.Name].Value), TextLabel.TextXAlignment = Enum.TextXAlignment.Left, TextDescription.TextXAlignment = Enum.TextXAlignment.Left, local textBOUNDS = TextLabel.TextBounds + TextDescription.TextBounds, TextLabel.Size = UDim2.new(0, textBOUNDS.x, 0, 20), TextDescription.Size = UDim2.new(0, textBOUNDS.x, 0, textBOUNDS.y), local MYLEVEL = LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value), if character:FindFirstChild("DEBUGGER") then, local REQUIRESKILLPOINTFORMAGIC = game.ReplicatedStorage.MagicSkillPoint[v.Name].Value, if REQUIRESKILLPOINTFORMAGIC <= tonumber(DATAFOLDER.Stats.SkillPoint.Value) and MYLEVEL >= v.LVL_TAG.Value and (DATAFOLDER.Magics:FindFirstChild(v.PREVIOUS_MOVE_TAG.Value) or v.PREVIOUS_MOVE_TAG.Value == "") or DATAFOLDER.Magics:FindFirstChild(v.Name) then, local MYCLOVER = math.min(DATAFOLDER.Clover.Value + DATAFOLDER.ExtraSlot.Value, #SKILLTREE.MagicInventory:GetChildren() - 1), for i = 1, #SKILLTREE.MagicInventory:GetChildren() - 1 do, if DATAFOLDER["Slot" .. i].Value == v.Name then, if DATAFOLDER["Slot" .. i].Value == "" then, RemoteEvent:FireServer("AddSlotMagic", i, v.Name, PASSCODE), MAINGUI.Error.Text = "Your magic slot(s) are full", MAINGUI.Error.Text = "[" .. v.Name .. "]" .. " already equipped", MAINGUI.Error.Text = "Require: Level " .. v.LVL_TAG.Value, elseif v.PREVIOUS_MOVE_TAG.Value ~= "" and DATAFOLDER.Magics:FindFirstChild(v.PREVIOUS_MOVE_TAG.Value) == nil then, MAINGUI.Error.Text = "Require: " .. v.PREVIOUS_MOVE_TAG.Value, elseif REQUIRESKILLPOINTFORMAGIC > tonumber(DATAFOLDER.Stats.SkillPoint.Value) then, MAINGUI.Error.Text = "You need " .. REQUIRESKILLPOINTFORMAGIC .. " skill point! Regardless of the path you choose, leveling up, understanding magic, and training is crucial. Controls: Left Ctrl to run. There's nothing that you can do to fix this issue, the code is simply unobtainable. Click to Punch. CloverTransparency = GRIMOIREGUI.Clover.ImageTransparency, ImageColor = GRIMOIREGUI.Right.ImageColor3, GRIMOIREGUI.Middle.MouseButton1Click:connect(function(), GRIMOIREGUI.Left.MouseButton1Click:connect(function(), GRIMOIREGUI.Right.MouseButton1Click:connect(function(), GRIMOIREGUI.Red.MouseButton1Click:connect(function(), local mouseVec = Vector2.new(mouse.X, mouse.Y), local COLORPICKPOS = GRIMOIREGUI.Red.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Red.AbsoluteSize, local INSIDECOLORPOS = mouseVec - COLORPICKPOS, local r = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(r, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(r, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(r * 255), GRIMOIREGUI.Green.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Green.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Green.AbsoluteSize, local g = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, g, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(g, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(g * 255), GRIMOIREGUI.Blue.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Blue.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Blue.AbsoluteSize, local b = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, b), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(b, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(b * 255), GRIMOIREGUI.Red.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Red.TextBox.Text), N = math.min(math.abs(math.floor(N)), 255), COLORPICKED = Color3.new(alpha, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(COLORPICKED.r * 255), GRIMOIREGUI.Blue.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Blue.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, alpha), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(COLORPICKED.b * 255), GRIMOIREGUI.Green.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Green.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, alpha, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(COLORPICKED.g * 255), GRIMOIREGUI.Clover.MouseButton1Click:connect(function(), for _, v in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, for _, textbut in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, local CLOVERTEXT = GRIMOIREGUI.CloverTransparency.Text, local LEFTIDTEXT = GRIMOIREGUI.LeftID.Text, local RIGHTIDTEXT = GRIMOIREGUI.RightID.Text, GRIMOIREGUI.CloverTransparency.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.CloverTransparency.Text) then, GRIMOIREGUI.Clover.ImageTransparency = tonumber(GRIMOIREGUI.CloverTransparency.Text), GRIMOIREGUI.CloverTransparency.Text = CLOVERTEXT, GRIMOIREGUI.LeftID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.LeftID.Text) then, GRIMOIREGUI.Left.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.LeftID.Text)), GRIMOIREGUI.RightID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.RightID.Text) then, GRIMOIREGUI.Right.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.RightID.Text)), GRIMOIREGUI.Material.FocusLost:connect(function(), GRIMOIREGUI.Material.Text = "Material [" .. MATERIAL.Name .. "]", GRIMOIREGUI.TextLabel.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.TextLabel.Text = "(" .. math.floor(255 * COLORPICKED.r) .. "," .. math.floor(255 * COLORPICKED.g) .. "," .. math.floor(255 * COLORPICKED.b) .. ")", GRIMOIREGUI.Middle.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Right.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.ImageColor3 = COLORPICKED, GRIMOIREGUI.Right.ImageColor3 = COLORPICKED, GRIMOIREGUI.Clover.ImageColor3 = COLORPICKED, local ImageLabel = Instance.new("ImageLabel"), ImageLabel.Size = UDim2.new(0, 50, 0, 50), ImageLabel.ImageColor3 = Color3.new(0, 0, 0), ImageLabel.Parent = MAINGUI.MagicWheel.MagicSlots, local ColorImageLabel = Instance.new("ImageLabel"), ColorImageLabel.BackgroundTransparency = 1, local CoolDownText = Instance.new("TextLabel"), CoolDownText.Size = UDim2.new(1, 0, 1, 0), CoolDownText.Position = UDim2.new(0, 0, 0, 0), CoolDownText.TextStrokeColor3 = Color3.new(0, 0, 0), CoolDownText.FontSize = Enum.FontSize.Size12, CoolDownText.TextColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0, -25, 0, -5), _G.ConvertToTick = _G.ConvertToTick or {}, local NIL_COOLDOWN = game.ReplicatedStorage.NIL_COOLDOWN.Value, local FLYINGV = Instance.new("BodyVelocity"), FLYINGV.MaxForce = Vector3.new(math.huge, math.huge, math.huge), FACEB.MaxTorque = Vector3.new(1000000000, 1000000000, 1000000000), local flightAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.BroomFlight), local cleanAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Clean), local runAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.RunAnimation), local rollAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Rolling), runAnimation.Priority = Enum.AnimationPriority.Movement, rollAnimation.Priority = Enum.AnimationPriority.Movement, if character.Effects:FindFirstChild("Hit Stun") == nil and not runAnimation.IsPlaying and MAGICENABLED == false and Grimoire_Tool.Parent == character and KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true and character:FindFirstChild("Grimoire") and SkillTreeEnable ~= true then, local holdtime = KeyPressed[Enum.UserInputType.MouseButton1.Name][2], if DATAFOLDER["Slot" .. i].Value ~= "" then, table.insert(MAGICEQUIP, DATAFOLDER["Slot" .. i].Value), local MYMOUSEPOS = Vector2.new(mouse.X, mouse.Y), local rot = math.rad(360 / #MAGICEQUIP * i) - math.rad(360 / #MAGICEQUIP) * 0.25, local x = math.cos(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), local y = math.sin(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), MAINGUI.MagicWheel.MagicSlots[i].Position = UDim2.new(0, x - 25, 0, y - 25), MAINGUI.MagicWheel.MagicSlots[i].Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Visible = true, local MAGICSLOTPOS = MAINGUI.MagicWheel.MagicSlots[i].AbsolutePosition + MAINGUI.MagicWheel.MagicSlots[i].AbsoluteSize * 0.5, local CENTER_MOUSE = MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local CENTER_SLOT = MAGICSLOTPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local THISCOOLDOWN = game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]) and game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]).Value or NIL_COOLDOWN, local ISONCOOLDOWN = DATAFOLDER.Magics[MAGICEQUIP[i]]:FindFirstChild("COOLDOWN_DEBUG") and _G.ConvertToTick[MAGICEQUIP[i]][1] + (DATAFOLDER.Magics[MAGICEQUIP[i]].COOLDOWN_DEBUG.Value - _G.ConvertToTick[MAGICEQUIP[i]][2]), local UPDOWNPERCENTAGE = ISONCOOLDOWN and 1 - math.min(tick() - ISONCOOLDOWN, THISCOOLDOWN) / THISCOOLDOWN or 0, MAINGUI.MagicWheel.MagicSlots[i].Frame.Position = UDim2.new(0, 0, math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Position = UDim2.new(0, 0, -math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), _G.ConvertToTick[MAGICEQUIP[i]][3] = false, local number = math.floor(ISONCOOLDOWN + THISCOOLDOWN - tick()), MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Text = number, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = true, _G.ConvertToTick[MAGICEQUIP[i]][3] = true, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = false, if MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude <= MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and UPDOWNPERCENTAGE <= 0 then, if UPDOWNPERCENTAGE <= 0 and MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude > MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and CENTER_MOUSE.x * CENTER_SLOT.x + CENTER_MOUSE.y * CENTER_SLOT.y > 0.99 then, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Text = MAGICEQUIP[i], MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = true, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = false, for i, v in pairs(MAINGUI.MagicWheel.MagicSlots:GetChildren()) do, if MAGICENABLED == false and MAGICSELECTED and (DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG") == nil or _G.ConvertToTick[MAGICSELECTED][3]) then, RemoteEvent:FireServer("MAGIC_" .. MAGICSELECTED, "MAGIC_0101010101", PASSCODE), until FINISH_MAGIC_MOVE == true and DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG"), if MAGICSELECTED and DATAFOLDER.Magics:FindFirstChild(MAGICSELECTED) then.

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