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Go back west and then south from Highcastle. Return to Duke Martin and he will express concerns about what the enemy is planning. The priestess will ask you to find some grain for them. Return to the catapult and use the gear to fix it, then use the catapult on the town. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Continue through Lyton to Silden. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. He will not tell you anything until you become protectors of the faith. Defeat them and take the Eliaem's Heart from the body of the spellcaster. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. This staff will allow Owyn to cast magic again. Continue east past Highcastle. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Just behind the hill to the northwest you will find the moredhel boxes. Follow the river north through Sloop to Romney. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Take into account that each skill point (the whole numbers shown in the characters' sheets) is comprised of 256 experience points each, and that reading a book again gains only 100 minus the current skill level experience points when, and only when, you are lucky with the percentage roll corresponding to that book. Take Nivek's Key off the body just outside town. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Chapter 2 - Shadow of the Nighthawks Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Continue along the road to the east and you will come across a house. Find many great new & used options and get the best deals for Krondor The Betrayal, Feist, Raymond E., Used; Good Book at the best online prices at eBay! He will reward you with a Ring of the Golden Way. Go to Loriel, find Keifer the Gem Master and talk about the ruby with him ( he sold it to Isaac ). You will be allowed to pass but will have to fight enemies on the other side of the pass. You will find stairs leading down to the lower level in a room on the west side of the level. Return to Tamney with the stones and he will agree to return to Northwarden. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Go north and inside the house you will find a Crystal Staff. On the far west side of the mine you will find the Brak Nurr. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Just before the bridge to Romney you be challenged by Mitchel Waylander. Go northeast from the town, follow the river south, and cross the bridge. She will talk to you about her two suitors; Navon in particular. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. The priestess will ask you to find some grain for them. Give him one of your Vapor Masks so that he may escape. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Poison the rations inside with some Coltari poison. You will find it along the coast of the Bitter Sea, just East of Sorcerer's le. Return to the upper level. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Enter it to find Jaftaz's bag. Use this key to open most of the locked doors under Sethanon. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. To the northeast you will find three pantathians who are causing the energy drain. The Naphtha Mines (Chapter 4) You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. He will tell you that he used to be young but something sapped his energy in the woods to the east. Open the door of the stable just to the north and return to her. He will give you the ruby and in return you will sharpen his sword for him. Continue east past Highcastle. Speak to Brother Marc in a field just past Sarth. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Their defense will go up by 25. Go east from his house and cross the bridge. Visit the Temple of Dala between Tyr-Sog and Eldpoint. You will begin the final chapter in the caverns below Sethanon. On the far west side of the mine you will find the Brak Nurr. Look in the well near the south side of the town to find the Knight's Piece. Speak to Moraeulf and he will give you the password. Speak to Kat in the bottom-right corner of the sewers and agree to help her. A house in this area contains [25] Raw Manna. Based on Raymond E. Feist 's Riftwar saga (and co-written by Feist himself), Betrayal at Krondor is a medieval fantasy-themed role-playing game set in the Riftwar universe. Return to the upper level. Use the Royal Key of Krondor to enter the Palace. You have two options. Stay on the east side of the river and go north. The exit to the mines is in the northwest corner of the mines. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Chapter 2 - Shadow of the Nighthawks Return to Irmelyn in Armengar to claim a 200 gold reward. Give him one of your Vapor Masks so that he may escape. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Continue north and speak to the gods of Timirianya through the pillars. Eventually you will come across the stairway to the upper level. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Leave the cave and return to Navon in Kenting Rush. You will find Pug in a house southeast of the ruins by the coast. Speak to Moraeulf and he will give you the password. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. He will tell you how to get to Elvandar and will give you the Key of Lineages. Go east from his house and cross the bridge. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. It is quite possible to finish the game by choosing this route. Go to the house at the west end of town where you will be attacked by five Nighthawks. Go south into the dead end and walk through the illusionary mountains to the west. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. He will tell you that he used to be young but something sapped his energy in the woods to the east. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. (Your defense will go up by more if you emphasize it.) FAQs/Guides are posted in their . Travel north toward Sarth and speak to Brother Marc just outside. Use this key to open most of the locked doors under Sethanon. Your way will be blocked by one of Steelsoul's men, however. Venutrier of Lan will capture you and throw you into the mines. Give the Idol to Kat on the upper level and she will give you some information. In the southeast corner of the area you will find two IronJaw traps in a chest. He will tell you to ask someone named Isaac about the ruby. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Go east from his house and cross the bridge. Follow the main road northwest until you reach the river. When the story begins, Owyn, from Tiburn, is tending Seigneur Locklear's wounds. The Naphtha Mines (Chapter 4) Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Follow the east side of the river north. Chapter 6 - Betrayal He will release the barrier surrounding Pug. You need to have a virtue key to get it. It will be a difficult battle. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Cast Strength Drain on the Wind Elementals to defeat them. The Crawler's house is next to the inn in Silden. Take Nivek's Key off the body just outside town. You will find the moredhel near a house south of Decamp on the Teeth. Go east to a farmstead and look in the house. Go northeast from the town, follow the river south, and cross the bridge. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Arlie Steelsoul (Chapter 3) Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Put some spoiled rations in the chest by the field. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. The Stolen Ruby (Chapter 1) Go northeast from the town, follow the river south, and cross the bridge. Just west of Romney you will find a strange house behind a hill. Soon your party members will become sick. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Gorath suddenly shouts as a assassin jumps into the camp. Return in a day and Steelsoul's man will allow to pass. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Go south to Silden and speak to Joftaz in the Inn. He will also tell you that the man who ordered it was Mitchel Waylander. Go southeast and you will eventually find Duke Martin. Return to Craig and give him the trap. In the southeast corner of the area you will find two IronJaw traps in a chest. You will find stairs leading down to the lower level in a room on the west side of the level. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Just through that you will find Calin. . All the king's men will be dead. Go northeast from the town, follow the river south, and cross the bridge. Leave the sewers and Krondor. He will tell you that he used to be young but something sapped his energy in the woods to the east. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Betrayal at Krondor walkthrough - Motherlode codes+Moredhel wordlocks The MotherLode Codes are the "cheat" codes for Krondor. Return to Romney and report your success to the Duke. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Confront him with the message you found in the chest and he will admit his dislike of Navon. Return to the upper level. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. The exit to the mines is in the northwest corner of the mines. He will give you the ruby and in return you will sharpen his sword for him. Go back west and then south from Highcastle. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Continue through Lyton to Silden. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. When you leave the mine you will be in the dwarf town of Caldara. Restock your provisions from the items inside the house. You can find spoiled rations in the inn in Silden. He will tell you where the rift machine is located and how to destroy it. Arlie Steelsoul (Chapter 3) Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. To the northwest you will find the passage to the lower levels. You will see a burial cloth and a shovel. He will not tell you anything until you become protectors of the faith. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. Go through the door in the north wall and keep following the passage. Enter Dhatsavan's temple near the center of the island by the waterfall. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Krondor The Betrayal, Feist, Raymond E., Used; Good Book Squire Phillip will appear and give you the Waani device. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. She will give you a Tuning Fork among other things. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Chapter 5 - When Rivers Run Blood After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Confront him with the message you found in the chest and he will admit his dislike of Navon. Open the door of the stable just to the north and return to her. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Continue along the road to the east and you will come across a house. Speak to the Duke of Romney at the beginning of the third chapter. In a large room to the northwest you find Gamina guarded by some enemies. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Look inside the house to the northwest to find a message left by Pug. You need to have a virtue key to get it. Put some spoiled rations in the chest by the field. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Take the maps from inside. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. One of the houses has a map of the area. He will tell you that he used to be young but something sapped his energy in the woods to the east. Chapter 9 - Mad Gods Rage Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Poison the rations inside with some Coltari poison. Go left and then north at the next fork. Stay on the east side of the river and go north. For this walkthrough, I will describe the shortest and easiest way. Return to the Temple of Dala to the west and give them the Sack of Grain. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Go southwest past Harlech and Armengar to the Inclindel Pass. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Travel north toward Sarth and speak to Brother Marc just outside. Return to Craig and give him the trap. Continue along the road to the east and you will come across a house. He looks identical to James. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Take Nivek's Key off the body just outside town. You can find spoiled rations in the inn in Silden. Behind it is the exit. If you don't have any, you can buy some in the shop in town. The magical barrier will be gone now that the six are dead. Inside you will see a note from Squire Phillip who has taken the device. Craig the Logger (Chapter 7) The Ghost of Jarel Lycrow (Chapter 2) Search the lower level thoroughly to find and kill all six spellweavers. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Go east to a farmstead and look in the house. The Stolen Ruby (Chapter 1) All the king's men will be dead. Return to Duke Martin and he will tell you to return to Northwarden. Since Betrayal at Krondor is a canon installment set after four major novels in the setting, obviously some things will need explaining(but the game is actually quite good at explaining what needs to be explained without the player having read the books, I will, of course, provide huge, poorly-remembered lore dumps anyway. THE DEAD They feel no pain, No sorrow, no greed. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Visit Craig the logger in the south end of Dimwood. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Decline his offer. Continue north to the large wooded area and go east. You will begin the final chapter in the caverns below Sethanon. Use this key to open most of the locked doors under Sethanon. Open the door of the stable just to the north and return to her. Defeat the enemies and take the Idol of Lassur from the trapped chest. In the southeast corner of the area you will find two IronJaw traps in a chest. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. After you defeat the spellcaster return to the temple and the priestess will teach Owyn the spell of Hocho's Haven as thanks for defeating the spellcaster. You can buy some in the shop in Northwarden if you have none. Dimwood Forest (Chapter 7) 1. He will tell you where the Waani device is located. Click on the house after the battle to speak to Mitchel Waylander. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Enter it from the south by the mountains to avoid the pirates. Return to Duke Martin and he will tell you to return to Northwarden. McCannur Ban Dok will tell you the current situation in the forest. Return to the Temple of Dala to the west and give them the Sack of Grain. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Turn the dials so that they read DIE and the box will open. Soon your party members will become sick. Use the Key of Lineages you received from Calin to enter the ruins. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Chapter 6 - Betrayal On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Search the lower level thoroughly to find and kill all six spellweavers. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Hole; 2 Rations (poisoned) Light Bowstring 4. He will release the barrier surrounding Pug.
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